Combat Craft
This mod completely changes the progression approach in Minecraft, allowing players to advance exclusively through combat. Perfect for those tired of routine resource gathering and who prefer dynamic hack-and-slash style action.
Main Features
The mod works seamlessly in modpacks and interacts with all mob-like creatures from other modifications.
Resource Drop System
All hostile mobs now have a chance to drop iron ingots upon death.
Additional resources from specific creatures:
- Creepers - gold ingots
- Drowned - lapis lazuli
- Magma cubes - redstone
- Wither skeletons - diamonds (with certain probability)
- Piglin brutes - debris shards
- Villagers - emeralds

Chest Mechanics
Settings include an option where all loot appears in chests instead of dropping on the ground. When this system is activated, only zombie-like mobs will leave iron ingots to prevent area clutter.
Natural Piglin Brute Spawning
The mod adds natural spawning of piglin brutes with 10% probability of replacing regular zombified piglins upon spawn. When killed, they leave debris shards.

Debris shards can be combined using a special recipe to create ancient debris.
"Carnivore" System
Killing creatures restores hunger (3 units), allowing focus on battles without constant food searching.
Configurable Parameters
- slower_progression - reduces the number of dropped items
- carnivore_enabled - enables/disables the "Carnivore" mechanic
- chest_loot - activates/deactivates the chest system
The mod works excellently in large modpacks, allowing players to skip boring vanilla stages and immediately proceed to fighting monsters and bosses.