Combustible
This mod adds a configurable wooden furnace to Minecraft with extensive customization options. It was originally created at the request of user Killerfirefly, who also developed the textures for this addition.
Combustibility Settings
The wooden furnace features flexible flammability parameters:
- Furnace combustibility: when this option is enabled, the furnace can randomly ignite itself or adjacent blocks with a specified probability
- Furnace combustion chance: each game update there's a 1 in X probability (default 1800) that a fire will start. The default value corresponds to a 0.05% chance
- Object flammability: if activated, the furnace itself can burn down
- Flammability level: standard value 5 (like an oak log). This parameter doesn't work if object flammability is disabled
- Spread tendency: value affects the probability of fire spreading from this object to others. Default 10. Also doesn't work with disabled flammability
- Increased fire placement range: disabled by default. When activated, fire can appear anywhere in a 5x5 cube around the furnace. Otherwise - only in the six main directions
Cooking Parameters
Item processing settings in the furnace:
- Cooking time (per item): number of ticks required to process one item, relative to fuel burning time (which cannot be changed and uses the standard value from vanilla furnace). Default 400, which is twice as long as a regular furnace
- Use multiplier for cooking time: disabled by default, allows modifying the standard value through multiplication
- Cooking time multiplier: if the previous option is enabled, the processing time from vanilla furnace is multiplied by this value. Default 2. Useful when interacting with other mods affecting basic furnace functionality
Crafting
The standard recipe for creating the wooden furnace uses dictionary entries for planks and logs:
If you have comments, suggestions, found errors or other questions, leave them in comments or create issues on GitHub.