
ConfigurableLightning
Tired of charged creepers? Think lightning isn't dangerous enough? Or maybe skeleton horses are your worst nightmare?
If so, this mod is made just for you! ConfigurableLightning provides complete control over lightning behavior in Minecraft through the game rules system.
New Game Rules
Lightning Probability: /gamerule lightningProbability <integer>
This value determines the chance of lightning appearing during rain — 1 in the specified number. Setting the value to 0 or lower completely disables lightning. (default: 100000)
Lightning Fire: /gamerule lightningFire <boolean>
Enables or disables fire caused by lightning strikes. (default: true)
Lightning Damage: /gamerule lightningDamage <float>
Determines the amount of damage dealt by lightning. (default: 5.0)
Damage Radius: /gamerule lightningRange <double>
Creatures within this radius will take damage from lightning. (default: 3.0)
Skeleton Horse Spawning: /gamerule lightningHorseSpawning <boolean>
Determines whether skeleton horses will spawn when lightning strikes. (default: true)
If you set any of these values to an invalid format (such as "covefe"), it will automatically revert to the default value.
Important Information
For server users: the mod only needs to be installed on the server side. This means that players with the vanilla version of the game can use the new game rules if the mod is installed on the server.
IMPORTANT WARNING: setting the lightning spawn chance below 10 may cause severe FPS drops!