Content Creator
Mod development is temporarily suspended, but pull requests are accepted.
This mod opens up almost all capabilities of item and block classes for working with CraftTweaker. Thanks to this, you can create unique mechanics that were previously unavailable when using only scripts.
What you can create with this mod:
- Combat enchantments with individual characteristics
- Potions with fully customizable effects
- Replicas of items from the Avaritia mod
- Various building blocks: fences, gates, slabs, ladders, and stairs
- Rotatable blocks similar to pumpkins
- Various types of agricultural crops:
- Basic crops (wheat, cocoa beans)
- Fruit-bearing plants (pumpkins, melons)
- Tall crops (hemp from Immersive Engineering/BWM)
- Plants requiring adjacent blocks for growth
- Bows with visual effects when drawing the string
- Materials and blocks as in ContentTweaker (also known as B.A.S.E)
Usage instructions:
Your script file should start with the #loader preInit directive. For loading item models, textures, and block states, it is recommended to use ResourceLoader. Study ways to modify Minecraft resources for better understanding of the process.
Currently, detailed documentation is not available. To study available ZS methods, analyze the source code or review the implementation in the RoTN mod as an example of usage.
The mod can be freely used in private and public modpacks, including projects outside of CurseForge.