

Craft on Surface
An innovative mod that opens up new possibilities for creating items directly in the game world. Specifically designed for modpack creators to diversify gameplay in the early stages.
Main Variant: Surface Crafting
Start crafting by placing the first ingredient on any solid surface. Add subsequent elements on top of previous ones in any sequence. To activate the manufacturing process, use the Shift + Right-Click combination with an empty hand. To retrieve the top element back to the quick access panel, simply right-click or left-click.
The maximum number of ingredients in a chain reaches 16. The system supports specifications of specific blocks for crafting (works with block tags and special conditions "$solid" for any solid surfaces and "$nonsolid" for non-solid ones).
Possible Crafting Results
Item creation with world drop
Block creation with placement
Block formation at crafting location
Alternative Method: Transformation into Fluid
Simply throw items into the specified fluid in random order to get the result. An interesting feature: items become invulnerable when used in a recipe (don't burn, don't break from explosions, disappear only by timer).
Maximum number of ingredients - 6. Be sure to specify the required fluid.
Result in the form of an item
Creation of new fluid
Key Features
- Fully customizable recipes through datapacks
- JEI integration
Additional Information
Detailed guide on using all recipe types is available with the mod's datapack.
Future Plans
- Item creation through liquid combinations (similar to cobblestone generation)
- Crafting by striking ingredients with an anvil
- Creating items by throwing components into fire