Crallusion Critter Collector
Crallusion mod offers you to become a true collector of unique creatures in the world of Minecraft! This modification draws inspiration from popular creature collection franchises but presents its own original concept.
Beginning the Adventure
When creating a new world, you'll immediately receive a starter kit that includes:

Creature Egg - the main tool for obtaining pets. To hatch a baby from it, you'll need to use specialized hatching sigils. Small creatures can then grow and evolve depending on the elemental sigils you use.
Hatching Dream - source of hatching sigils needed for egg incubation.
Dreamy Meat - simple healing item for your pets, restoring a small amount of health.
Exquisite Dreamy Meat - the most powerful healing item in the mod, extremely rarely dropped by wild creatures.
Combat System
Your pets can engage in battles with other creatures, regular Minecraft mobs, and even other players. Each creature possesses unique magical abilities it uses in combat. The mod features an advanced elemental system with ten elements: Elementless, Fire, Water, Grass, Ice, Earth, Wind, Electric, Light and Shadow.

The current version implements only the "strong against" element mechanics - there are no immunities or resistances.
Creature Drops

When defeating wild creatures, you can obtain various resources, among which elemental sigils hold the most important position. These symbols allow you to direct the evolution of your babies in the desired direction.

The evolution process follows a chain with specific success chances. An egg has a 10% chance to become a specific baby with the corresponding hatching sigil. The baby then evolves to the next stage with a 20% probability when using elemental sigils, and so on through the entire development chain.
Special attention should be paid to Leviester - a unique item representing the "soul" of creatures. Some beings are capable of resonating with their Leviester, gaining additional development opportunities.
Leviester Forms
Type Change: Changes the elemental type of the creature and its corresponding magic skill.
HIT!: Increases creature's attack by 8 units.
CHUB!: Adds 15 health points.
Holy: Turns creature into Light type with +5HP and +5ATK bonus.
Fallen: Turns creature into Shadow type with +5HP and +5ATK bonus.
Armor: Adds +20HP and +7ATK, turning the magic skill into Armor Point.
Creature Spawning

Each elemental type is linked to specific Minecraft biomes. The distribution of elements across biomes can be modified using datapacks, as the system works through tags.
Useful Information
How to Obtain Creatures?
Two methods are available: hatching from eggs or catching with a dreamcatcher. The main method is egg incubation, which are rarely dropped when defeating wild creatures or through breeding adult specimens.
About Dreamcatcher
Dreamcatcher - a rare item crafted at a workbench, with only a 4% chance of successfully catching wild creatures. This is an auxiliary, not the primary method of obtaining pets.
Pet Death
If your creature dies, it transforms back into an egg. Thus, you don't permanently lose your pet but must raise it again from scratch.
Video demonstrating the mod: *(video hosting platforms preserved)