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Crazy Generators

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Crazy Generators

GeneratorOverview

Main Concept

This modification is designed for energy generation and accumulation during early game stages. The main feature is the impossibility of automating processes - all actions require interaction with the graphical interface to activate generators.

Types of Generators

Timing Generator

The operation principle is based on reaction - in the pop-up interface, a button briefly appears in a random location that must be pressed quickly to obtain energy.

Redstone Generator

To activate it, you need to supply redstone signal of varying strength to the generator, which constantly changes.

Structure Generator

You need to build the structure displayed in the generator's interface directly above the device itself.

Question Generator

Operates on the principle of "Who Wants to Be a Millionaire" quiz - for correct answers to questions you can get up to 1,000,000 FE of energy.

Item Generator

Requires finding a specific random item from the standard Minecraft item set. The item is not consumed in the process (otherwise it would turn into an inefficient coal generator).

To change the required item, there is a refresh button - it should be noted that the item displayed as the current task will never appear in the player's inventory.

Position Generator

You need to move to a specific location up to 130 blocks away. With JourneyMap mod present, additional integration with the waypoint system is activated.

Project members
agnor99

agnor99

Created: 18 Oct 2020

ID: 91009