
Crazy Generators
Main Concept
This modification is designed for energy generation and accumulation during early game stages. The main feature is the impossibility of automating processes - all actions require interaction with the graphical interface to activate generators.
Types of Generators
Timing Generator
The operation principle is based on reaction - in the pop-up interface, a button briefly appears in a random location that must be pressed quickly to obtain energy.
Redstone Generator
To activate it, you need to supply redstone signal of varying strength to the generator, which constantly changes.
Structure Generator
You need to build the structure displayed in the generator's interface directly above the device itself.
Question Generator
Operates on the principle of "Who Wants to Be a Millionaire" quiz - for correct answers to questions you can get up to 1,000,000 FE of energy.
Item Generator
Requires finding a specific random item from the standard Minecraft item set. The item is not consumed in the process (otherwise it would turn into an inefficient coal generator).
To change the required item, there is a refresh button - it should be noted that the item displayed as the current task will never appear in the player's inventory.
Position Generator
You need to move to a specific location up to 130 blocks away. With JourneyMap mod present, additional integration with the waypoint system is activated.