Create: Defensive - New Armor and Weapons for Create
This mod significantly expands protection and attack capabilities in the game, adding various armor sets and different weapon types that perfectly complement Create mod mechanics.
Armor Sets
Copper Armor - affordable option for early game that can replace expensive leather armor.
Aluminum Armor - next step after copper, also designed for early game stage.
Silver Armor - upgraded version of iron, created at smithing table and provides passive Regeneration effect.
Platinum Armor - surpasses diamond, created at smithing table and provides passive Regeneration and Resistance effects. Like diamond, can be upgraded to netherite.
Zinc Armor - alternative to iron for mid-game stage.
Brass Armor - option instead of diamond in mid-game, but cannot be upgraded to platinum or netherite.
Steel Armor - powerful set for low cost, but slows movement. This heavy armor provides passive Resistance effect.
Rose Quartz Armor - alternative to diamond or brass for mid-game, but doesn't upgrade to platinum or netherite.
Energized Electrum Armor - endgame upgrade to netherite with passive Regeneration, Resistance, and Fire Resistance effects.
Unstable Redstone Armor - surpasses electrum in endgame, providing stronger effects.
Unstable Rose Gold Armor - upgrade to redstone in endgame with more powerful effects.
Ceremonial Rose Gold Armor - provides Haste effect.
Ceremonial Violet Gold Armor - provides Speed effect.
Ceremonial Gold Armor - provides Village Hero effect.
New Weapons
The mod adds various weapons with unique characteristics:
- Halberd - deals more damage but slower than sword
- Scythe - has increased damage with lower attack speed compared to sword
- Spear - powerful weapon with slowed attack
- Glaive - deals serious damage but attacks less frequently than sword
- Morningstar - particularly effective against enemy armor
- Great Axe - inflicts lacerating wounds on enemies
- Great Sword - also causes bleeding in opponents
- Hammer - mines blocks in 3x3 area and applies Slowness, Weakness, and Nausea effects to enemies
- Excavator - digs soft blocks in 3x3 area, but not designed for combat
- Dagger - faster than sword but deals less damage
- Staff - rapid-fire weapon with reduced damage
- Compound Bow - analog of regular bow with increased durability
- Special Arrows - damage depends on tip material