Create: Meta Logistics
This addon for the Create mod targets players with intermediate to advanced knowledge in railways, storage systems, package routing, and automation. The mod expands Create's logistical capabilities, allowing players to build scalable solutions for remote storage management and long-distance resource delivery.
Development followed Create's gameplay balance and realism principles — no tesseracts or teleporters needed. No programming background required.
New Blocks
- Stock Manifest Compiler: Connects to a storage network and creates manifests (output slot) when powered with redstone. Accepts tickets (input slot) to perform remote orders.
- Stock Manifest Reader: Accepts manifests (input slot) and creates tickets (output slot) for remote orders. Connects to a storage network and displays contents of the most recent accepted manifest as if it were an inventory in a stock link.
- Station Chunkloader: Loads chunks in a 3×3 area around itself for 5 minutes when a train arrives at the connected station. Multiple chunkloaders can be linked to a single station for larger area coverage.
- Compiler Expansion Module: If a storage network's contents are too complex, manifest compiler cannot list all items. Connecting expansion modules to compilers distributes item entries between them — one manifest per expansion module.
- Ticket Crate: Alternative source of obtaining tickets.
New Items
- Stock Manifest: Holds inventory information.
- Item Request Ticket: Holds information about item requests.
Purpose of This Addon
Normally, accessing storages remotely in Create's logistic system requires chunk loading — which creates significant server load (and affects large singleplayer bases) as bases expand and forces entire storage systems to remain in memory constantly.
"Offline storage" refers to an alternative approach — using vaults, drawers, and other storage blocks that stay in unloaded chunks most of the time and load on demand to fulfill orders. The compiler, reader, and station chunkloader blocks from Meta Logistics, combined with Create's existing features, provide a complete solution for building warehouses that function as offline storage, and a versatile way of constructing warehouse/supplier/consumer networks spanning entire world maps regardless of distance, dimension, or other factors.
Additionally, this addon provides tools for storage, automation, and logistics covering common use cases. Some features, like the ticket crate, might require solid understanding of Create mod mechanics for full utilization.
Overview
"Introduction" and "Mastery" sections cover stock manifest system and station chunkloaders. "Modular Factory and Ticket Professional" introduces viewers to some Create logistics concepts and their relation to Meta Logistics tickets, plus demonstrates how ticket crates can be used for item requests. https://www.youtube-nocookie.com/embed/7855PpDzL1I https://www.youtube-nocookie.com/embed/aTtpOtL9sH4 https://www.youtube-nocookie.com/embed/Y_sTXjm9TNELimitations
- Orders made using tickets count as separate "orders" from the original request. They don't encode crafting recipes, and packages ordered by compiler cannot be repackaged with original order.
Network Security
- Use compiler block menu to control allowed ticket sources. Choose from 4 options: any network; same origin (tickets valid only from same manifest); same owner (tickets valid only from other locked network with same owner); or same origin and same owner. This is especially important when connecting compilers to shared rail network in multiplayer.
- Use attribute filters to sort and filter tickets and manifests by source network and network owner.