Critter Fights - Creature Battles
This mod introduces a special /cfight command that allows you to arrange a duel between any two creatures in the game. The system works with both vanilla mobs and creatures from other mods, provided they are classified as "creature". This even includes non-traditional creatures like zombies.
Some mobs may not fight exactly as you expect, and due to the enormous variety of possible combinations, it's impossible to account for all behavioral variants.
Using the /cfight Command
For version 1.12:
/cfight
For versions 1.16 and above:
/cfight [position]
Damage and health parameters don't suit all creatures - they are more like recommendations. Slashes indicate choice options. NBT tags are optional but must follow immediately after specifying the creature. You can specify only one creature with an NBT tag, and it will fight its copy.
In versions 1.16+, all arguments except creature1 are optional. The default position is your current location. If creature2 is not specified, the type and tags of creature1 will be used. Health and damage will be set to default or equal to 1.
/caggro Command
Also available is the /caggro command, which works similarly but creates one creature that is aggressive towards all creatures of the type of the second argument (NBT tags don't apply to the second creature, only to the first). Keep in mind that aggression works within the creature's capabilities, and it must be a "creature".
For version 1.12:
/caggro
For versions 1.16 and above:
/caggro [position]
In versions 1.16+, all arguments except creature1 are optional. The default position is your current location. If creature2 is not specified, the type of creature1 will be used. You can specify "player" as the second type. Health and damage will be set to default or equal to 1.