

This mod lets you configure the health, attack damage, movement speed and scale of each mob. The perfect mod if you want to make the game either harder or easier.
Features
You can configure the health, attack damage, movement speed, and scale of most mobs. There are some exceptions — for example, a pig doesn’t deal any damage, so it doesn’t have an attack damage attribute.
This configuration is done through multipliers. You can multiply the vanilla value. The multiplier also applies to already spawned mobs.
The configuration is applied in-game, so you don't need to restart your game. However, you still need to restart your server when playing on multiplayer. The config also doesn't affect performance, as it's only applied at game start or when the config is changed.
How to navigate
The list of multipliers is very long so here are a few tips how to navigate through them quickly:
- Mobs are sorted alphabetically. If you're searching for a specific mob, try jumping to the corresponding letter.
- Use Mod Menu and use the search function
Dependencies
This mod requires the following other mods as dependencies:
Although it is not required, Mod Menu is highly recommended.
Support
If you have questions, encounter problems, find bugs or have suggestions you can join my discord server: