
Customizable Sculk
The Successor to Accurate Sculk Has Arrived!
This mod provides complete control over sculk and warden behavior in your Minecraft world. Through a system of tags and game rules, you can finely tune all aspects of these mysterious creatures.
Game Rules for Customization
spreadMultiplier - multiplier for sculk charge, determining its spread intensity
allEntitiesTriggerShrieker - allows all entities to activate sculk shriekers
allShriekersSummon - enables all sculk shriekers to summon wardens
peacefulWarden - permits wardens to exist in peaceful difficulty mode
Tag System for Advanced Configuration
common_sculk_activators - blocks that commonly appear during sculk growth (normally only sculk sensors)
rare_sculk_activators - rare blocks that emerge during sculk development (normally only sculk shriekers)
ground_sculk_activators - blocks that replace sculk blocks after growth (similar to sculk jaws)
ceiling_sculk_activators - blocks capable of growing on the underside of sculk when space is available
contributes_to_sculk_activator_limit - blocks that limit sculk activator growth when placed nearby
sculk_vein_ungrowable - surfaces where sculk veins cannot grow
warden_sonic_boom_breakable - blocks destroyed by the warden's sonic boom attack
warden_sonic_boom_occluded_by - obstacles that block the warden's sonic wave
warden_ignores - creatures always ignored by the warden
shrieker_ignores - entities that don't activate sculk shriekers
Important: behavior mirrors vanilla unless you modify tags or rules. All tags are located in the data/custom_sculk/tags/blocks folder. You may need a program to open .jar files as archives for editing.