Damage Threshold (DT)

The Damage Threshold mod introduces a completely new approach to the protection system in Minecraft. Unlike the standard damage resistance system that reduces incoming damage by a certain percentage, this mod uses the concept of damage threshold.
How the System Works
The main idea is simple - armor subtracts a fixed value from each attack rather than a percentage. This makes damage calculation more predictable and understandable for the player. You'll always know exactly how much damage will get through your protection.

Comparison with Vanilla System
For a clear representation of the difference between the two systems, a detailed comparison table was created:

Compatibility and Recommendations
The mod works excellently with other modifications that improve the combat system. It's recommended to use it together with NoDamI and CombatEdit to create balanced and interesting gameplay.
If you notice any balance issues or have suggestions for improvement, the developer would be happy to receive feedback.