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Dangerous Experience

Dangerous Experience

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Last update

1 year ago

Versions

1.20.2 — 1.20.6
Server
Magic

Dangerous Experience

New Challenge Mechanics

This datapack completely changes how experience works - instead of being a useful resource, it becomes a threat to your survival. Every gained experience point deals actual damage to your character, turning standard gameplay into a true test of skills.

Difficulty Level Adjustment

You can flexibly configure the intensity of damage dealt through a special command: /trigger evilxp.scaling set [value]. The higher the [value] parameter, the more serious the consequences of collecting experience will be. Important: use only whole numbers for configuration.

Technical Features

The modification requires Minecraft version 1.20.2 or newer to work, as it uses function macros - technology first introduced in that specific update.

Project members
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Developer

Created: 2 Apr 2024

ID: 25920