 
                    
                     
                Dark Magic Forest
Important Warnings
Disable OptiFine before using the mod, otherwise serious errors may occur: game crashes, incorrect boss behavior, mobs and other elements.
The mod is in development stage, so various bugs and unfinished features may be encountered.
The modification contains story elements, but they are not yet complete - planned for refinement in future updates.
Gameplay Features
Choose one of three unique classes, each with their own armor, weapons and fighting style:
- Mage - uses staffs (requires magic shards for attacks)
- Archer - employs bows and firearms (needs arrows and bullets)
- Warrior - fights with swords
Mages and archers have two armor sets available, warriors have one.
Mod Content
You'll encounter 6 epic bosses, 2 mini-bosses, 2 dimensions and 3 unique biomes in the overworld.
In multiplayer, bosses become stronger (experimental mechanic, possible errors).
"Magic Forest" Biome
Has two varieties: "Magic Forest" and "Dark Magic Forest". In the Dark Forest, you are constantly affected by the "Magic Glut" effect, hindering normal presence. To reduce the effect, you need to craft the "Enchanted Amulet" accessory.
Hardmode and Accessories
After defeating the Ender Dragon, the world enters increased difficulty mode: night mobs become stronger and pose a serious threat.
To use accessories, press the "V" key (configurable in options). You can place accessories in four slots, then apply them. After application, all items return to inventory and work until the next time slots are opened. Warning: effects reset when slots are reopened or milk is consumed.
Game Completion
Currently, the end of the modification is considered to be victory over the final boss - "Aether god of wind".
Music in the mod belongs to Peritune. Developers: OverMan_SteepGm (creator), Hetz (half of structures and models).
 
                                