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[7 Days to Mine]

[7 Days to Mine]

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20

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1 year ago
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Adventure
Weapons and armor
Food

[7 Days to Mine] - Survival in a Post-Apocalyptic World

Immerse yourself in a large-scale modification project inspired by the famous game 7 Days to Die from The Fun Pimps. This addon transports players to a world engulfed by a zombie apocalypse, where survival becomes the main goal.

Mod Logo

Gameplay Features

Finding yourself in a destroyed world with abandoned cities and ruins, you'll need to build fortified bases to protect yourself from hordes of the undead. Explore the remnants of civilization, find old technology, restore vehicles, and use any available resources to stay alive.

Video Review

Mod Overview

Compatibility with Other Mods

The mod uses custom display systems for the main menu, sky, clouds, and character, as well as GLSL shaders, which may cause conflicts with other modifications using similar features. If problems occur, it's recommended to disable these options in the configuration file (.minecraft/config/sevendaystomine.cfg).

The special first-person weapon display system doesn't work correctly with Replay Mod.

Otherwise, the mod is compatible with most popular modifications. There is built-in integration with JEI for displaying recipes on special workstations and additional information.

Working with Shaders

Using graphical shaders is possible in about half of the cases. The most common problem is related to the display of surveillance cameras in the game. For normal operation of most shaders, it's necessary to set the "customSky" parameter in the configuration file to false.

Server Features

When using hybrid solutions like Bukkit-Forge (Magma, CatServer), problems may occur with resetting player data (thirst, infection). It's recommended to either avoid such platforms or use the /hydrate and /cure commands after character respawn.

World Generation

Although the structure generation system is compatible with other mods, for the optimal experience it's recommended to choose the "Default (7D2M)" world type (in server.properties use SEVENDAYS). A more difficult option "Wasteland (7D2M)" is also available (in server.properties - WASTELAND). The standard vanilla world type was renamed to "Default (Vanilla)". Note that when choosing the vanilla type, regular villages will be generated, which are not intended for use with this mod.

Performance

Due to the high system load during world generation, it's recommended to use mods for pre-generating the map. For older 1.12.2 versions (before 1.12.2-1.0.3.0), there are additional optimization solutions from the community.

Project members
Nuparu00

Nuparu00

Created: 16 Jun 2024

ID: 38220