[7 Days to Mine] - Survival in a Post-Apocalyptic World
Immerse yourself in a large-scale modification project inspired by the famous game 7 Days to Die from The Fun Pimps. This addon transports players to a world engulfed by a zombie apocalypse, where survival becomes the main goal.

Gameplay Features
Finding yourself in a destroyed world with abandoned cities and ruins, you'll need to build fortified bases to protect yourself from hordes of the undead. Explore the remnants of civilization, find old technology, restore vehicles, and use any available resources to stay alive.
Video Review
Compatibility with Other Mods
The mod uses custom display systems for the main menu, sky, clouds, and character, as well as GLSL shaders, which may cause conflicts with other modifications using similar features. If problems occur, it's recommended to disable these options in the configuration file (.minecraft/config/sevendaystomine.cfg).
The special first-person weapon display system doesn't work correctly with Replay Mod.
Otherwise, the mod is compatible with most popular modifications. There is built-in integration with JEI for displaying recipes on special workstations and additional information.
Working with Shaders
Using graphical shaders is possible in about half of the cases. The most common problem is related to the display of surveillance cameras in the game. For normal operation of most shaders, it's necessary to set the "customSky" parameter in the configuration file to false.
Server Features
When using hybrid solutions like Bukkit-Forge (Magma, CatServer), problems may occur with resetting player data (thirst, infection). It's recommended to either avoid such platforms or use the /hydrate and /cure commands after character respawn.
World Generation
Although the structure generation system is compatible with other mods, for the optimal experience it's recommended to choose the "Default (7D2M)" world type (in server.properties use SEVENDAYS). A more difficult option "Wasteland (7D2M)" is also available (in server.properties - WASTELAND). The standard vanilla world type was renamed to "Default (Vanilla)". Note that when choosing the vanilla type, regular villages will be generated, which are not intended for use with this mod.
Performance
Due to the high system load during world generation, it's recommended to use mods for pre-generating the map. For older 1.12.2 versions (before 1.12.2-1.0.3.0), there are additional optimization solutions from the community.