
Death But Three - Mod for Tactical Boss Battles
This mod addresses the issue of unfair gameplay tactics where players continuously respawn and attack bosses without any consequences for the enemy.
Entities now gain the ability to fully restore their health after killing the player three times. This creates additional difficulty and forces players to approach battles more carefully.
The mod promotes the development of strategic thinking and improvement of gaming skills, as players must exercise caution and plan each attack when facing powerful bosses.
The mod settings can be modified through a configuration file, where the registered entity name and maximum death count are specified. The health reset function is activated only for those creatures listed in the configuration file.
This system provides flexibility and adaptability, allowing server administrators and players to customize the mod according to their preferences.