
DebugUtils - Debugging Tools for Minecraft
Mojang developers have implemented numerous useful debugging tools in Minecraft that are removed from the final game versions. The DebugUtils mod brings these functions back, which can be extremely useful in various situations. For full functionality, the mod needs to be installed on both the client and server.
Main Debugging Features
To activate debugging functions, use the command /debug_utils
Available Functions:
POI Debugging: Tracks the addition and removal of points of interest blocks.
Block Updates: Visualizes blocks affected by changes in their states.
Structure Generation: Displays the boundaries of newly created structures.
Entity Pathing: Shows the movement routes of mobs.
Entity Goals: Displays information about mob artificial intelligence, highlighting active goals.
Raids: Highlights the center of raid events.
Entity Brains: Similar to goals, shows the "brain" activity of mobs.
Bees: Displays information about bees, including whether they have a hive.
Game Events and Listeners: Highlights game events and the addition of listeners for them (for example, sculk, warden, allays).
Bee Hives: Shows information about the state of bee hives.
Water: Displays the water level in nearby water blocks.
Heightmap: Visualizes the terrain height map.
Collisions: Shows nearby block collisions.
Lighting: Displays the sky light value of blocks (areas with direct sky light are not shown).
Solid Faces: Shows the solid surfaces of nearby blocks (a face is considered solid if it completely fills the plane).
Chunks: Displays data of nearby chunks, including information about entity processing.
Spawn Chunks: Shows chunks with entity processing and lazy spawn chunks.