

Defused
The Defused modification is a compact addition that introduces content for late-game stages along with various gameplay improvements.
Shales
These scorching blocks are commonly found near the lava oceans of the Nether. They can be cooled with water or reheated using lava. Slab variants of these blocks are also available.
Guardian Eye
A new item that drops from guardians. Used to create potions of mining fatigue. When combined with a fermented spider eye, this potion transforms into a potion of haste.
Chiseled Dark Prismarine
A decorative block with an unusual appearance that might seem somewhat eerie.
Gazer
This block functions similarly to the standard observer but with an important difference: instead of a short redstone pulse, it activates when detecting a change and deactivates upon the next change.
Shulk
A new type of food that drops from shulkers. Can only be consumed raw and does not restore saturation.
Burnt Shulk
Obtained by smelting shulk in a furnace. Used to create potions of toxicity.
Toxicity
A new effect similar to poison but with a crucial difference: the damage dealt increases proportionally to the target's health, making it particularly effective against creatures with large health pools.
Creeper Defusing
You can now use shears to defuse creepers, depriving them of their ability to explode. Defused creepers can only be detonated manually. Use gunpowder to restore their explosive capability.
Charged Ashes
Drops from mobs killed by a charged creeper. The amount of ash obtained depends on the health of the killed mob.
Charged Ash Cube
An unstable version of TNT that explodes when stepped on. Right-clicking with charged ashes enhances the charge, visually indicated by particles.
Sword Tipping
You can now apply potion effects to swords. To do this, throw the sword on the ground and use a splash potion on it. Each sword receives 6 charges, each providing 1/5 of the potion's effect duration. The number of remaining charges is displayed in the interface around the crosshair. Attacks with an enchanted sword create unique particles.
Void Items
Certain items can be obtained by throwing specific items into the End void.
Warped Effigy
Obtained by throwing a totem of undying into the End void. Teleports you to your spawn point upon death.
Perfume
Created by throwing a bottle of honey into the End void. Allows duplication of bush-like blocks (flowers, saplings, dead bushes, etc.) with a right-click.
Bejeweled & Enchanted Bejeweled Apple
Obtained by throwing an enchanted or regular golden apple respectively into the End void. After consumption, provides a small amount of absorption and knocks back all surrounding mobs.
Needle Tick
Created by throwing an iron sword into the End void. Deals relatively low damage on its own (2 points) but applies a collapse effect to the enemy. Collapse deals 2.5 weapon damage after [damage amount]+10 ticks. Each attack increases both the total collapse damage and the delay.
Enchantments
Tackler
Applied to shields. After right-clicking with the shield, you dash forward, knocking back everything you collide with. After each use, the shield receives a 1-second cooldown.
Highlander
Applied to shovels. Transforms the shovel into a weapon. The longer you fall, the more damage you deal. Incompatible with efficiency.
Combustible
Applied to tridents. During clear weather, creates a fiery explosion that doesn't break blocks when the trident hits a target. During rain, creates a similar explosion without fire. If the trident also has riptide and is released before riptide is fully charged, the player is propelled backward from their facing direction. Incompatible with loyalty.