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Dimension Amplifier & MobScaler

Dimension Amplifier & MobScaler

Active

Downloads

0

Last update

10 months ago

Versions

1.19 — 1.19.2
Client and server
Forge
Adventure
Game mechanics
Utils

Dimension Amplifier & MobScaler Mod

Description

This mod enables dynamic adjustment of creature statistics based on the current dimension and game difficulty level. Instead of standard values, mobs receive enhanced maximum health, armor levels, and damage output — all automatically adapting to your game environment.

Main Features

Dimension-Based Adaptation

The system accounts for different characteristics depending on your location. Changes are particularly noticeable in the Nether and the End, where the modification can affect:

  • Maximum health level with additional boosting capability
  • Armor amount with adjustable multipliers
  • Damage dealt with enhancement possibilities

Difficulty Adjustments

All modifications automatically adjust according to the selected game difficulty level. Settings are configured through the config/mobscaler-common.toml configuration file.

Calculation System

New characteristics are calculated using the following formula: Final value = (Base value + Additional value) × Dimension multiplier × Difficulty multiplier

Practical example: A spider with base health of 16 receives additional +5 HP with multipliers of 1.5 for dimension and difficulty: (16 + 5) × 1.5 × 1.5 = 47.25 → rounded to 48 HP

Exception Configuration

You can specify which mobs or entire mods should be excluded from processing. Settings are configured in the config/mobscaler/dimensions.json file:

  • modBlacklist: excludes all creatures from a specific mod
  • entityBlacklist: prevents modification of specific creatures

Usage example: Adding "minecraft:spider" to the blacklist for the Nether excludes spiders from the enhancement system. Similarly, blacklisting the "minecraft" mod disables processing of all vanilla creatures.

Integration with Other Modifications

Extended configuration is provided for compatibility with additional mods:

"twilightforest:twilight_forest": {
  "healthAddition": 100.0,
  "healthMultiplier": 10.0,
  "armorAddition": 10.0,
  "armorMultiplier": 10.0,
  "damageAddition": 5.0,
  "damageMultiplier": 2.0,
  "modBlacklist": [],
  "entityBlacklist": ["minecraft:wither"]
}

Frequently Asked Questions

Will there be support for newer Minecraft versions? Support for versions 1.20.1 and 1.21.x is possible. The mod was originally created for a custom pack, so specific plans are not yet available.

How does my modification differ from existing alternatives? Most similar mods rely on time or distance from spawn point — this approach seems imperfect. MobScaler offers dynamic characteristic adjustment without distance and time dependencies.

Can it be used in mod packs? Absolutely! The mod is specifically designed for seamless integration into custom packs.

Will additional configurable parameters be added? All main vanilla characteristics will be added in future updates. Importing attributes from other mods is currently under consideration.

How to get a list of available dimensions? Use the /execute in command to view dimensions in your world!

Current Status and Future Plans

The mod is currently in testing mode. New functionality may be added in the future. After exploring basic application, you can finely configure exceptions — for example, remove enhancement for the Ender Dragon in the Nether or the Wither in the End for perfect alignment with your gameplay needs.

Enjoy the game with dynamically balanced difficulty thanks to MobScaler!

Project members
aknalogia

aknalogia

Developer

Created: 10 Mar 2025

ID: 83800