DnT End Castle Standalone
This mod is part of the Dungeons and Taverns series but does not require the main Dungeons and Taverns mod to function. All features of this mod are already included in the main Dungeons and Taverns version.

Main Features
The world generates a massive End City-like structure that includes:
- End portal frame
- Trial spawner
- Guaranteed large End ship
- Custom trial spawner boss
This structure appears at the same coordinates as strongholds and can be located using Eyes of Ender.

Key System
Trial spawners have a 20% chance to drop an End Castle Key. In ominous mode, this chance increases to 20% for an End Ship Key.

End Castle Keys can be used in various castle buildings: houses, main building, or on the large End ship.

End Ship Keys work on any lone End ships, including the large ship at the castle. Each ship vault always contains 1 elytra, with quality depending on ship size.

New Enchantments
Gravity
- Shoots an arrow that pulls all nearby mobs upon landing, destroying the arrow
- Applicable to: Crossbow
- Max level: 3
- Incompatible with: Piercing, Multishot, and Ghasted
- Found in: End Castle
Wax Wings
- Negates durability damage from slow gliding but increases durability damage from fast gliding by 50%
- Applicable to: Elytra
- Max level: 1
- Incompatible with: Unbreaking
- Found in: End Castle
Bosses and Mini-Bosses
Trial spawners that create shulker mini-bosses and bosses have increased chances for key drops. The phantom boss trial spawner always drops an End Ship Key.
Shulker mini-bosses (2³ size) apply levitation level 3 for 5 seconds. Shulker bosses (3³ size) apply levitation level 2 for 15 seconds. The phantom boss instantly removes all levitation effects when hitting the player.