DnT Jungle Temple Replacement
This mod is a standalone version that completely replaces the standard jungle temples from the vanilla game. Instead of regular temples, your world will generate "Jungle Ruins" - massive structures filled with dangers and treasures.
Main Features
The mod completely removes all standard jungle temples from the game, replacing them with unique Jungle Ruins. These ruins represent a huge version of the temple, filled with traps, complex puzzles, and mazes that are difficult to navigate.
Ruin Contents
Inside the ruins, you'll encounter various mobs: Bogged skeletons, zombies, and cave spiders that are pre-placed in the structure. Around the ruins themselves, there's a special village with unique houses containing gravel, suspicious gravel, and workstations.
New Enchantment
One new enchantment has been added - Photosynthesis:
- Repairs item durability when exposed to direct sunlight
- Applicable to any items
- Maximum level: 1
- Incompatible with Mending
- Found in Jungle Ruins
Finding and Compatibility
Jungle Ruins can be found using jungle explorer maps from village cartographers (with experimental trade changes enabled). The structure can also be located using commands:
/locate structure minecraft:jungle_pyramid/locate structure nova_structures:jungle_ruins
The mod is compatible with the main Dungeons and Taverns modification - when used together, it simply removes standard jungle temples since the replacement structure is already included in the main mod.