Dungeon Critters
Dangerous Dungeon Inhabitants
This mod expands the Minecraft world with four unique hostile creatures that bring the atmosphere of real dungeons to the game. Each mob has its own behavior, habitat, and characteristics that make world exploration more dangerous and exciting.
Mushroom Mushroom
Inhabits exclusively mushroom islands, representing a huge living mycelium. There are two varieties: common red and rarer brown mushrooms, which appear when lightning strikes red counterparts. When attacked, these creatures release a poisonous cloud and try to run away. Upon death, they leave mushrooms of the corresponding type, rarely - mushroom blocks, as well as mushroom meat and toxic spores.

Stealthy Stalker
Creepy stone creatures controlled by sculk-like puppets. Appear in deep darkness or dripstone caves. Attack players upon detection, quickly moving underground. During an attack, they drag the victim under the surface, possessing significant strength. Echo shards drop upon death.

Stone Gargoyle
Stone statues found in ruined underground structures. Do not show aggression first and remain motionless, only occasionally twitching. A light touch causes their irritation, and a direct attack enrages all nearby gargoyles. When destroyed, they sometimes give stone cores, but more often - cobblestone and random ores. Appearance may vary.

Wandering Wisps
Blue flames inhabiting swampy areas, mangrove thickets, and soul sand valleys. Attack players, moving chaotically in the air. Upon hitting, they apply the "visions" effect, the duration of which increases exponentially with each new hit. Usually look like flame particles, but their appearance can be changed through game rules.

Hallucinations
Creatures resembling players that appear when the "visions" effect is active. Can only be destroyed by hitting the player or after sleeping.
Items and Resources
Mushroom Meat
Obtained from mushroom mushrooms, superior in nutritional value to cooked beef, but requires more time to consume and has a small chance to poison the eater.
Cooked Mushroom Meat
Processed version of mushroom meat. Has half the nutritional value but is consumed faster and does not cause side effects.
Toxic Spores
Can be thrown to poison targets.
Toxic Bomb
Crafted from gunpowder, leather, and toxic spores. Upon explosion creates a large poisonous cloud that poisons everything inside.
Echo Hood
Crafted from echo shards, sculk veins, and chainmail helmet. When worn causes blindness effect, but when sneaking gives night vision and absorbs hunger. Compatible with two new enchantments: "Pure Sight" and "Dweller of Darkness".
Structures
Super Mushroom
Appears on mushroom islands - represents an enlarged version of a regular giant mushroom with a mushroom spawner inside.
Additional Features
Enchanting Bottle Recipe
Crafted from echo shards, lapis lazuli, and glass bottle.
Wandering Wisp in a Jar
Catch a wandering wisp by using an empty bottle on it. Can be placed as a light source with animated texture. Breaking the jar releases the wisp.
"Dweller of Darkness" Enchantment
Only for echo hood. Gives bonuses in darkness: speed at first level and resistance at maximum level. Incompatible with "Pure Sight". Levels 1-3.
"Pure Sight" Enchantment
Only for echo hood. Eliminates blindness effect. Incompatible with "Dweller of Darkness".
"Visions" Effect
Caused by wandering wisp attacks. Makes you see hallucinations attacking the player, accompanied by creepy sounds.
"Weightlessness" Effect
Brewed from wandering wisps in a jar and phantom membrane. Reduces gravity. All variants available: arrows, splash potions, lingering potions, and regular potions.
Achievements
- "Hey! Who did that?" - Get hit by something that doesn't actually exist
- "Shackles Broken!" - Discover "flight" and temporarily free yourself from gravity
- "Mushrooms got to you?" - Get poisoned by a mushroom
- "Spotted" - Be detected by a stalker
- "No One Can Hear Me" - Get an echo hood and meet blindness
This mod is created for Forge and does not support Fabric.