Dynamic Brightness
Tired of constantly switching brightness when entering caves and emerging on the surface? Dynamic Brightness solves this problem by automatically adjusting lighting based on environmental conditions.
Main Feature
The mod implements an eye adaptation system - smooth brightness changes when transitioning between dark and light areas. Instead of static settings, brightness now adapts to the current situation, preserving details in shadows under bright light and improving visibility in dark places.
Settings
Using the Cloth Config interface, you can fine-tune the mod's behavior:
- Adaptation Range - determines how much brightness can change
- Adaptation Speed - regulates how quickly switching between lighting levels occurs
- Dynamic Light Impact - controls interaction with other dynamic lighting mods
Compatibility
The mod works excellently with popular additions:
- Mod Menu - for quick access to settings
- Cloth Config - for advanced configuration parameters
- Lamb Dynamic Lights - full dynamic lighting support
Development Plans
In the future, support for more dynamic light sources and an improved system for detecting visible light sources is planned.
Frequently Asked Questions
Can brightness be increased beyond 100%? No, this feature is not provided. The main goal of the mod is to preserve natural lighting in the game without disrupting game balance. This allows using the mod even in multiplayer mode.
Does it work with shaders? Partially. The mod works with Iris installed but may not fully function with enabled shader packs due to their own light processing system.