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Dynamic Trees - Defiled Lands

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Dynamic Trees - Defiled Lands: Bringing Trees to Life in Defiled Lands

Dynamic Trees mod fundamentally transforms standard Minecraft trees, making them more realistic and dynamic. With additional modules like DynamicTrees-BOP, you can enjoy these improvements in any modpack with Biomes o' Plenty.

But what if you want to use absolutely all mods? Many popular mods add their own tree species, most of which are incompatible with Dynamic Trees, creating sharp contrast in the game world.

The goal of this project is to ensure Dynamic Trees compatibility with any mods that add trees. This module is specifically designed to work with Tenebra trees from the Defiled Lands mod.

Supported Trees

• Tenebra

World Generation: ✅

Tenebra trees will be dynamic in all defiled biomes where they appear.

Other Dynamic Trees Modules

Developers have created numerous compatible modules for various mods, including Aether Legacy, Atum, Biomes O' Plenty, Corvus, Cuisine, Extra Utilities 2, Forbidden and Arcanus, Forestry, Heat and Climate, Industrial Craft 2, Integrated Dynamics, Mystical World, Natura, Nature's Aura, Pam's Harvestcraft, Pam's Trees, Roots, Sugi Forest, Tech Reborn, TerraFirmaCraft, Thaumcraft, Thaumcraft Addons, The Betweenlands, Tinker's Construct, Totemic, Traverse, Twilight Forest, Quark, and Vampirism.

Requirements

For the module to work, you need:

  • Dynamic Trees for Minecraft 1.12.2
  • Defiled Lands for Minecraft 1.12.2

Compatibility Requests

If you want to suggest support for a new mod, submit a request on GitHub: For version 1.12: https://github.com/DynamicTreesTeam/DynamicTrees/issues/652 For version 1.16: https://github.com/DynamicTreesTeam/DynamicTrees/issues/653

Suggestions in CurseForge comments are not considered.

Modpacks

You can freely use this module in any modpack without needing permission.

Project members
MaxHyper

MaxHyper

Created: 11 Dec 2020

ID: 29591