

Dynamic Weaponry
Create Unique Weapons from Your Own Designs
Dynamic Weaponry is an innovative Minecraft mod that gives players complete freedom to create their own weapons and tools. Instead of standard templates, you can draw your designs in a special interface.
Features for Version 1.16
The 1.16 version represents an experimental but powerful system where all materials, tool types, and their components are managed through datapacks. This means you can easily add and modify content using datapacks (though element removal is not yet available).
New capabilities include:
- Material patterns
- Shading system
- Fully data-driven architecture
The interface has become more advanced, and the tool system now resembles the mechanics of the Tetra mod.
Compatibility with Other Mods
Dynamic Weaponry supports integration with various modifications. Currently, materials are added through:
- Shulkered
Features of Version 1.15
Using the mod requires a tool forge (available only in creative mode). Currently, only swords can be created, but functionality will be expanded in the future.
Available Materials
The mod supports a wide range of materials from various modifications:
Vanilla Materials:
- All types of wooden planks
- Iron
- Gold
- Diamond
- Emerald
- Quartz
- Cobblestone
- Stone
Materials from Botania:
- Blaze quartz
- Dark quartz
- Elven quartz
- Sunny quartz
- Mana quartz
- Manasteel
- Elementium
- Terrasteel
Materials from Other Mods:
- Honey crystal shards (Bumblezone)
- Psimetal (PSI)
- Prismarine crystal (Deep Waters)
- Aqualite ingot (Deep Waters)
Material Characteristics
Material selection directly affects weapon properties. When hovering over a material in the forge, information is displayed about:
- Strength — determines weapon damage
- Durability — affects wear resistance
- Weight — regulates attack speed
- Color — visual design
Some materials can trigger special events during specific player actions or when the tool is in inventory, adding an experimental element.
Technical Features
The drawing grid size is 16x16 pixels, matching Minecraft's vanilla texture standards.
Mod demonstration in action:
For Mod Developers
The mod provides an API for creating configuration files to add custom materials. Usage example:
id=minecraft:white_wool
durability=23
strength=0.5
weight=1
color=16777215
-----------------------------------
Simply repeat this format, replacing the identifier with the mod_id:item_id of the desired item and changing the characteristics according to the desired material parameters.
The mod was inspired by Tinkerer's Construct but offers a unique approach to tool creation. Currently, the functionality is not fully ready for survival and is in active development.