Ecliptic Seasons
The Ecliptic Seasons mod completely transforms the Minecraft world by adding realistic seasonal changes based on the ancient Chinese "Solar Terms" system. This system divides the year into 24 periods, each with unique characteristics.
Main Features
New Snow Covering Mechanism During cold periods, blocks gradually become covered with a thin layer of snow, even if the biome's base temperature isn't cold enough. Snow accumulates on ground, grass, leaves, and even building roofs. The system operates independently of chunk loading, reducing server load.
Regional Precipitation and Agriculture System Climate conditions now depend on biome and time of year. Life in the desert differs dramatically from life on plains - featuring eternal sunny days or rare rainfall, with crop cultivation requiring different approaches depending on the season.
Atmospheric Changes Daylight length changes with the seasons: long winter nights alternate with extended summer days. The environment fills with seasonal sounds and visual effects - from fireflies to falling leaves.
All mod features can be configured through configuration files.
Compatibility
The mod is compatible with most popular modifications, though some graphics mods require special patches for proper functionality. Supported mods:
Version 1.21:
- Sodium
- Iris Shaders
- Distant Horizons
- Embeddium
Version 1.20:
- Embeddium
- Oculus
- Optifine
Frequently Asked Questions
Question: Can I use the mod in a modpack? Answer: Yes! You can freely include Ecliptic Seasons in your modpacks and customize it to your needs. Remember to credit the author and monitor updates.
Question: Which Minecraft versions will receive updates? Answer: Primary support is for version 1.21+. Version 1.20 receives only critical bug fixes.
Question: Is Fabric support planned? Answer: Yes, this possibility is being considered.