Effective Effects
Effective Effects modification introduces various effects into the game that can either enhance your gameplay experience or create additional challenges.
Main Features
The innovations affect different aspects of the game:
- Upon spawning in the world, the Luck effect is temporarily activated.
- Waking up brings daytime, Regeneration with full health restoration, but with temporary Hunger 2.
- After respawning, the character gains temporary Absorption.
- Traveling to other dimensions causes Nausea.
- Successful fishing provides Luck level 2 for a short time.
- Destroying crops results in Bad Luck.
- Taming animals grants them Regeneration.
Additional Elements
Recent updates have added:
- Wolf meat (obtained from wolves, suitable for cooking)
- Horse meat (obtained from horses, can be cooked)
- Donkey meat (obtained from donkeys, suitable for cooking)
- Levitation gem (a craftable item that allows levitation when used on a block, followed by Slow Falling; has a minor bug)
- Clover (only in creative mode, provides Luck when used)
- Book of Effects 1 (description of part of the effects)
Planned Improvements
Future versions will include:
- Addition of 3D models for some items (such as the levitation gem)
- Introduction of real clover found in the overworld
- Fixing of some bugs