
Elder Arsenal
The Elder Arsenal mod significantly expands the arsenal of medieval weapons and various items in Minecraft. This modification is excellent for any modpacks, especially for RPG projects.
Each weapon has unique characteristics and special abilities. Some types of weapons activate special functions when holding the right mouse button.
Weapon Classification System
Weapons are divided into one-handed and two-handed. Two-handed weapons become less effective if you have any item in your other hand.
All statistical data about items is available directly in the game through tooltips.
Weapon Types
Daggers
Fast, cheap, but weak and fragile.
Knives
Fragile version of daggers with throwing capability.
Katanas
Very fast, but extremely fragile with minimal knockback.
Battle Axes
Slow but powerful, ignore some enemy armor.
Battle Hammers
Slow, strong, with increased knockback.
Spears
Can be thrown. Have good characteristics.
Halberds
Very slow, but with increased attack range.
Maces
Slightly weaker than swords, but deal significant damage to armor.
Katars
Armor-piercing version of daggers.
Disks
Can be thrown. Pierce and damage target armor.
Bows
Better, faster, stronger than standard ones.
Pistols
Very simple but powerful weapon.
Bullets
With various effects.
Shields
Differ only in durability.
Dynamite (Basic and Holy)
You know what to do with it. :)
Gunpowder Barrel
Explodes instantly! Works like TNT.
Spikes & Spikes Retractor
Additional fall damage. Damages creature after retraction.
Bear Trap
Simple but effective protective tool.
Mod Development
We are ready to expand this mod and await your suggestions and ideas.
This is not a rebirth of any other mod. During creation, we were inspired by modifications such as Custom NPCs and Balkon's WeaponMod.