Elemental Aspects!
Mod Content
Four Elements
- Ignis (Fire) - element of flame and heat
- Ventus (Wind) - element of air and movement
- Terra (Earth) - element of soil and stone
- Aqua (Water) - element of moisture and currents
Main Features
Each of the four elements introduces a unique biome, a standard enemy, and a powerful boss. Players gain access to various items, including armor sets that provide special effects and bonuses corresponding to the chosen element.
New Weapons and Tools
Elemental blow pipes - allow shooting special darts that affect creatures in different ways. Some darts create unique effects when hitting the environment.
Elemental swords and tools - special tools for mining corresponding blocks in a 3×3 area, but with increased durability consumption.
Elemental daggers - a completely new weapon type. They can be thrown, turning into powerful projectiles with various effects on both creatures and terrain.
Progression System
Progress for each element follows a similar pattern. First, you need to find the biome of your desired element and collect lesser elemental essences by destroying plants in these biomes.
Caution in Biomes
Elemental spirits inhabit the elemental biomes and can pose a threat to unprepared players. Each spirit type has unique combat features. Defeating them rewards you with second-tier essences.
Path to the Boss
After gathering sufficient resources, you can create all necessary tools, weapons, and daggers to battle the Aspect of the element - the mod's main boss. To summon it, you need to smash a crystal cluster with the corresponding elemental hammer by right-clicking.