Elementaristics: The Path to Occult Knowledge
Attention! The mod is in active development, so crashes may occur, especially on servers. Report issues on the project's GitHub page!
Patchouli API is required for the mod to work!
Elementaristics offers a unique blend of magic and technology where players can explore mysterious elements and their own soul to master them, cast spells, create "Thaumagrals," and other useful devices.
The mod's central theme is occultism, allowing players to perform great feats, conduct rituals, and form their own cult.
Development was inspired by the famous Thaumcraft mod by Azanor. Please note that the project is in active development, and some features are not yet implemented.
Beginning the Journey
To start exploring Elementaristics, you'll need nether warts, blaze powder, poppies, and red mushrooms. Combine them to create a Bundle of Herbs, which must be thrown into fire.
If you stand close enough to the flames, you'll experience a special state. With a book in hand, after some time, you'll receive Liber Elementium:

This book will be your main guide in the mod's world. Currently, there isn't too much content, and entries starting with "A Dream of..." have no significance yet but will become important in the future.
Core Systems
Essences
Essences are key components for all crafting recipes in Elementaristics. To obtain them, dissolve Unrefined Clusters in water or use Matter Manipulation.
Transforming essence clusters into pure essences
Various matter manipulators: concentrator, purifier, infusion basin, altar (with chaos incantation), reactor, and tunneler
Each works in its own way (details in Liber Elementium).
Rituals
Rituals are a mid-game feature involving the altar and cultists. To perform a ritual, use an Incantation on an Altar:
Chaos ritual performed on glowstone with a cultist's assistance
Each ritual focuses on invoking Aspects, such as the Chaos Aspect in this case.
Souls and "Magan"
Souls and "Magan" (a blend of primal aspects and mana) are key elements for casting spells and rituals.
Each player is assigned a soul upon world creation, determining their maximum Magan capacity, regeneration rate, and other parameters.
A soul can be identified using the Rite of Enlightenment's Sighing:
Identifying an Earth soul
Ascension
Ascension is one of the core mechanics, allowing players to gain stat boosts, spells, and deepen emotions.
This system is not fully implemented yet, but information can be found in Liber Elementium.
Occult Energy
Occult Energy is the technical component of the mod, related to energy generation and usage.
Currently, the system includes a storage block (Occult Energy Core), a generator (Arcane Combustion Generator), and an accessory (Maganatic Accumulator).
The system also features its own wand type - the Channeling Tool, which can link OE blocks together.
Two active combustion generators linked to an Occult Energy Core
The mod contains much more content, including Vis Vitalis systems, Shaping, Alchemy, and numerous small features.
Enjoy the game!