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EMC Baubles

EMC Baubles

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1 year ago
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Weapons and armor
Magic
Addons

EMC Baubles

This mod expands ProjectE's capabilities by adding a collection of useful accessories that can be equipped through the Curios API system. These items help efficiently manage EMC and knowledge, simplifying their acquisition and spending.

Collector Necklaces

Collector Necklace Mk3

These necklaces automatically generate EMC directly to your account when placed in a Curios necklace slot or on a Dark Matter Pedestal. They are available in several tiers: the basic one is crafted from a Collector MK1 and eight strings, while more advanced versions require the corresponding matter and the previous tier necklace.

Power Charms

Power Charm Mk 5

These charms, when placed in a Curios pin slot or on a Dark Matter Pedestal, produce significantly more EMC compared to necklaces, but their creation requires more resources. Crafting uses compressed matter blocks of the required tier, gold ingots, and the previous tier charm. Place gold ingots in the top-left and bottom-right corners of the crafting grid, compressed matter blocks in the top and bottom middle slots, and the charm in the center slot. For creating the MK1 charm, an Energy Condenser is needed in the center.

Matters and Blocks

Compressed Clay Matter Block

Since Project EX hasn't been updated for version 1.15 yet, this mod adds its own matters for progressing through necklace and charm tiers. Also available are blocks for each matter (crafted from 4 matter units in a square) and compressed matter blocks (created from 9 blocks of the corresponding matter).

Matter tiers:

  • MK1 - Clay Matter
  • MK2 - Dark Matter (ProjectE)
  • MK3 - Red Matter (ProjectE)
  • MK4 - Magenta Matter
  • MK5 - Pink Matter
  • MK6 - Purple Matter
  • MK7 - Violet Matter
  • MK8 - Blue Matter
  • MK9 - Cyan Matter
  • MK10 - Green Matter
  • MK11 - Lime Matter
  • MK12 - Yellow Matter
  • MK13 - Orange Matter
  • MK14 - White Matter
  • MK15 - Fading Matter

EMC Conversion Belt

EMC Belt

This belt, when equipped in a Curios belt slot, automatically converts picked-up items into EMC. Perfect solution for large-scale excavations - dirt and stone convert to their sell value without occupying inventory space.

Settings allow creating a blacklist of items (skip by default or always), specifying whether tools should go to inventory, and determining priority for stacking items before their conversion.

Crafted from two pieces of leather on the sides and red matter in the center.

Auto Refill Bracelet

Auto Refill Bracelet

A bracelet that, when equipped in a Curios bracelet slot, automatically restores completely used item stacks if they are learned and you have enough EMC. Also automatically replaces broken tools when they disappear from inventory.

Created using a Transmutation Table in the top middle slot and gold ingots in the left, right, and bottom middle slots.

EMC-Powered Build Wand

EMC-Powered Build Wand

For Version 1.18 and Earlier

The wand can fill, replace, and delete blocks in the selected mode. Use right-click on a block to set the starting position, then right-click on an identical block to fill or replace blocks in a rectangle between the start and end points. Removed blocks convert to EMC, allowing you to even earn EMC when using the wand. However, the wand doesn't learn these blocks.

Also available is a block picker mode that learns the block and creates it in your other hand, provided the block has EMC value, you have enough EMC to create it, and have a free hand.

Settings allow creating a blacklist of blocks for replacement or copying, permitting copying of only the start or end block, and selecting them even if they're different.

Crafted with a Transmutation Tablet in the bottom-left corner, three Red Matter Blocks in the middle, center-left, and middle-top slots, and a Compressed Red Matter Block in the top-right corner.

For Version 1.19

The wand code has been completely redesigned with many new features:

  • New control system: use the charge button to open an interface with full functionality
  • Capabilities: block selection and learning, deletion, filling, replacement, filling with replacement, or item application to selected area
  • Area shapes: wireframe or block-filled as square/rectangle/cube, sphere, triangle (requires third point), or line between points
  • All shapes (except triangles) can work based on radius or diameter (default)
  • Block picker mode now places the block in an interface slot instead of the off-hand
  • Selected corner positions display as items with coordinates that can be changed with arrows
  • Item application function allows mass use of items on the surface of selected blocks

Wand Interface

Project members
JPAN_v2

JPAN_v2

Created: 23 Aug 2024

ID: 51781