
Enchantment Compatibility
This mod allows combining enchantments that are mutually exclusive in the original game. It covers all standard enchantments that make sense to combine (for example, it does not include depth strider and frost walker). The mod is required on the server for multiplayer gameplay but also works perfectly in single-player mode!




Configuration
You can configure the mod's behavior through the enchantmentcompat.toml
file in your world/save configuration folder. In previous versions, the configuration file was located in the global configuration folder. If you are playing in single-player mode and have ModMenu installed, you can also access the settings through the interface in ModMenu's mod list!
modEnabled
: true|false
- Simple toggle for the mod! Set to false to disable.
bows
: true|false
- Whether to allow combining bow enchantments (for example, infinity, mending). Previously called infinityMending
.
crossbows
: true|false
- Whether to allow combining crossbow enchantments (for example, multishot, piercing). Previously called multishotPiercing
.
armor
: true|false
- Whether to allow combining armor enchantments (for example, various types of protection). Previously called protection
.
damage
: true|false
- Whether to allow combining damage enchantments (for example, sharpness, smite).