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Endrous Edibles

Endrous Edibles

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Last update

2 years ago

Versions

1.19 — 1.20.1
Server
Fabric
Quilt
Food
Libraries
Utils

Endrous Edibles

This mod, inspired by Dimensional Edibles, offers excellent opportunities for datapack creators and mod authors to organize player transportation to predetermined locations or dimensions through food consumption.

Want a regular potato to teleport you to the End? Easy! Here's a configuration file example:

{
  "edible": {
    "item": "minecraft:potato"
  },
  "rules": [
    {
      "from": [
        "!minecraft:the_end"
      ],
      "destinations": {
        "fountain": {
          "pos": [0, 100, 0],
          "world": "minecraft:the_end"
        }
      }
    }
  ]
}

Prefer working with code? Here's the Java implementation:

Edible edible = EdibleBuilder.create()
        .edible(Ingredient.ofItems(Items.POTATO))
        .addRule(RuleBuilder.create()
                .addSource(new Identifier("minecraft:the_end"), false)
                .addDestination("fountain", DestinationBuilder.create()
                        .world(World.END)
                        .location(0, 100, 0)
                        .build())
                .build())
        .build(new Identifier("example:end_potato"));

EndrousEdiblesAPI.registerEdible(edible);

Features

  • The system is not limited to just food - it's a full-fledged teleportation engine with API method support and commands for activating effects on players.
  • While examples appear simple, the working logic can be quite complex. It's recommended to review the documentation before creating complex configurations.
  • The mod was originally developed for the Atlas Greece project.

License

MIT © 2022 spadeteam

Project members
acikek

acikek

Created: 28 Jan 2023

ID: 7852