Ender's Nameless Necromancy
Current Mod Status
IMPORTANT: This mod is currently on hiatus! The developer is focusing on the more stable project "Ender's Spells and Stuff". A complete remake is planned with bug fixes and code improvements.
What This Addon Offers
This is an expansion for the popular Iron's Spells and Spellbooks mod, introducing a completely new magic school to the game - necromancy. This arcane discipline utilizes bones as its power source.
Necromancer's Spell Arsenal
The mod features 12 unique spells and one modified base spell. Here are the capabilities it grants players:
Summoning Allies:
- Raise Royal Guard: summons ancient knights for protection
- Conjure Forgotten Soldiers: calls forth various undead creatures (drowned, husks, strays)
- Conjure Grand Necromancer: powerful summon with improving stats
- Raise Deathpriest: skeleton caster with supportive magic
- Conjure The Unyielding: zombie warrior in sturdy armor
Combat Spells:
- Bone Shard: deals damage while reducing maximum health
- Bone Storm: rapid-fire attacks with the same effect
- Marrow Drain: weakens enemy resistance to magic
- Soul Drain: deals flat damage plus percentage of target's health
- Debilitating Scream: stuns and inflicts multiple damage types
Defense and Support:
- Shade Cloak: protects summoned creatures and enhances them
- Osseous Armor: strengthens allies' skeletal structure
- Shade Dash: quick dash that leaves a royal guard behind
Note: The "Raise Dead" spell from the base mod has been moved to this magic school.