Entity Hoppers
Adds a single item to the game - entity hoppers, which function similarly to standard hoppers but with the added capability to exchange items with living entities. Like regular hoppers, the model responds to redstone signals - stops working when receiving a signal and resumes when the signal disappears.




Supported Mobs
The system works with the following entity types:
- Players
- Villagers
- Skeletons (1 in 10 chance to pick up a bow with random durability)
- Zombies
- Wither Skeletons (1 in 10 chance to pick up a stone sword with random durability)
Crafting Recipe

The creation process does not require specific component placement.