Entity Model Features
The Entity Model Features (EMF) mod is a solution for Fabric, Quilt, and Forge that provides support for OptiFine's Custom Entity Models (CEM) format. This is the perfect choice for players who want to use resource packs with custom entity models while maintaining compatibility with mods like Sodium, Continuity, or ETF.
Required Mods
For full functionality, EMF requires the installation of the following mods:
- Entity Texture Features (ETF) - a mandatory component that provides key features for random model functionality, settings screen, and support for variable textures in models, similar to OptiFine
Recommended Additions
- Entity Culling - highly recommended for reducing rendering load on entities. Especially useful when using animation-heavy resource packs like Fresh Animations
Compatibility with Fresh Animations
Yes, EMF is fully compatible with the popular Fresh Animations resource pack. All animations work correctly.
Features and Differences from OptiFine
Current information about features and differences is available in the corresponding documentation section.
Frequently Asked Questions
Question: Do all OptiFine CEM resource packs work?
Answer: Most packs function correctly, but exceptions are possible. Found issues can be reported through the appropriate support channels.
Question: How does EMF differ from dorianpb's CEM?
Answer: EMF is in a completed state and provides almost full compatibility with OptiFine CEM. The mod also includes additional capabilities such as player animations and armor model support, with plans for further development.
Technically, EMF is implemented differently, with minimal binding to standard models, ensuring full CEM support for various modded entities.
Question: Will there be backports for older versions?
Answer: Support for versions 1.18 and 1.19 is planned. Backports for versions 1.17 and below are not currently planned.
License
EMF is distributed under the GNU Lesser Public License version 3.0