 
                Entity Zoning Supervisor
Tired of game entities spawning wherever they want? Entity Zoning Supervisor is a free, open source solution that gives you complete control over mob placement in your Minecraft world. Perfect for both pack creation and personal use.
Important Information
Project Status
Remember: this mod is brand new and hasn't undergone extensive testing. As more users join, its stability will improve.
Documentation
Complete documentation is available in the project wiki: https://github.com/eerussianguy/Entity-Zoning-Supervisor/wiki
Configuration Files
All settings are stored in the .minecraft/config/entity_zoning_supervisor folder. If you launch the game with the mod installed (reaching the main screen), empty configuration files will be automatically created.
spawn.json
Manages adding mobs to biomes. This file interacts with the vanilla spawn system, so added entities will spawn naturally, at a normal rate, as if they were part of the original game.
spawn_restriction.json
Only blocks entity spawning based on specified conditions. Helps clearly define where certain mobs should NOT appear.
rule_set.json
Tired of repeating the same restrictions for different conditions? This file allows you to create sets of common rules for repeated use.
entity_loot_filter.json
Provides the ability to filter, replace, and block loot drops from entities. Control exactly what and how much players receive after defeating mobs.
