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EntityDetection

EntityDetection

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0

Last update

1 year ago

Versions

1.13 — 1.20.4
Server
Game optimization
Utils

EntityDetection

This plugin enables you to locate areas in the game world with high concentrations of various entities - from monsters and animals to objects like hoppers. It's the perfect solution for detecting places where too many creatures or technical blocks have accumulated, which can cause server performance issues.

Particularly useful for finding automated farms with accumulated mobs for experience farming, as well as infinite chicken or villager breeders that create excessive load on performance.

Explanation of EntityDetection command output

Commands and Functions

/entitydetection (alias: /detect) - entitydetection.command

/detect search [search_type|material|block_state|entity_type...] - entitydetection.command.search

The main plugin command for starting searches in areas with numerous entities. If no specific type is specified, the search will target monsters, but you can also define specific categories of objects or even individual types.

/detect search --regions [type] - entitydetection.command.search

Displays results by WorldGuard regions instead of standard chunks.

/detect tp result_number - entitydetection.command.tp

Teleport to a specific entry from search results (you can click directly on the line in the list).

/detect list [page [search_type|material|block_state|entity_type]] - entitydetection.command.list

Shows additional pages of previous search results. You can specify a type to view the last search of a particular category.

/detect stop - entitydetection.command.stop

Stops the currently running search.

Available Search Types

Monster

Includes all hostile creatures and slimes

Passive

All peaceful animals, NPCs, golems, as well as underwater and neutral mobs

Misc

Objects that are not full mobs: fireworks, boats, minecarts, projectiles, dropped items, ender signals, and lightning strikes

Block

Entities with block-like behavior: armor stands, ender crystals, paintings, item frames, and falling blocks

Entity

Search all entities without type restrictions

Tile

Search all block entities

All

Search everything: both regular entities and block entities

Block State/Material

Allows searching for specific block entities by their state class name or material name. Case sensitivity matters.

Entity Type

Support for searching by specific Bukkit entity types with the ability to combine with other categories.

Development Information

This resource is distributed under the MPL-2.0 license without any warranties from the author.

Planned Features

  • Removal of entities in located areas
  • Automatic notifications upon detection
  • Language file system
  • Exclusion of specific worlds from search
  • Block entity search feature already implemented
  • WorldGuard region search implemented
Project members
Phoenix616

Phoenix616

Developer

Created: 22 Mar 2024

ID: 21121