Epic Fight - Deep Overhaul of Minecraft's Combat System

The Epic Fight mod completely transforms Minecraft's standard combat mechanics, adding elements inspired by Souls-like games. The unique animation system and complex fighting styles elevate gameplay to a whole new level, offering players thrilling challenges and incredible battles.
Controls and Basic Mechanics
To activate the new combat system, you need to switch to battle mode (default key: R). In this mode, all the mod's unique features become available.

Attack comparison:
- Basic attack in vanilla version vs Epic Fight basic attack

Dash attack: Attack key + Sprinting

Dodging: Left Alt key + Skill Book

Special attack: Press Attack key (configurable)

Weapon and Armor Characteristics

Main Parameters:
- Armor penetration: Percentage of damage that ignores defense
- Impact: Increases target's stun duration
- Targets per swing: Maximum number of enemies hit with one swing

Weight and Protection:
- Weight: Reduces stun duration when hit, but increases stamina consumption and decreases attack speed
- Stun armor: Increases time between possible stuns
Special Attacks

Most weapon types have unique special attacks. To use them, you need to fill a special gauge that increases when dealing damage to any entity with HP. Special attacks are significantly more powerful than basic and dash attacks. Information about special attacks can be viewed by pressing the corresponding key (default: P).
Enchantments
Sharpness: Increases damage of all attack types
Sweeping Edge: Increases special attack damage (50% | 67% | 75%)
Knockback: Increases enemy stun duration
Limitations and Combinations

Two-handed weapons cannot be held in the offhand and disable offhand functionality.

Some weapons change their attack style depending on the item in the offhand. Both basic and special attack animations change - experiment with different combinations!
Stun System

All animated attacks temporarily stun the target, including the player. During stun, you cannot control your character. Use Stun Armor and Weight parameters for protection, which can be obtained from equipped armor.
Stamina and Skills

Skills can be learned through skill books found in dungeon chests or dropped with low probability from hostile mobs. Skills are divided into three categories:
- Dodge: Consumes stamina (displayed in bottom-right corner)
- Guard: Allows blocking attacks like vanilla shields, but with short stun duration
- Passive: Automatically activated when conditions are met
Frequently Asked Questions
Q: How to make the mod compatible with other mods?
A: Refer to the mod's documentation
Q: How to create custom weapons or apply weapon types to modded items?
A: Use datapacks for configuration
Q: The mod's armor is invisible or looks strange!
A: Requires installation of appropriate resource pack
Q: Is support planned for versions 1.12.2 or 1.16.5?
A: No, these versions are no longer supported
Q: Will there be a Fabric version?
A: Porting work is underway, but no exact timeline is available
Q: Is a Minecraft PE version planned?
A: No, PE version is significantly different from Java Edition
Q: Why is there no support for other languages?
A: Translations are planned for the future, but the process currently takes time