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EverlastingAbilities-PotionCore

EverlastingAbilities-PotionCore

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Magic
Addons

EverlastingAbilities-PotionCore

This modification enhances Everlasting Abilities by integrating mechanics from Potion Core. This addon introduces 33 new abilities corresponding to the potion effects from the specified mod.

Requirements for operation:

  • Cyclops Core (base library)
  • Everlasting Abilities (main mod)
  • Potion Core (advanced potions mod)

Ability Totems with new effects In addition to the standard vanilla potion effects, unique abilities now appear: Magic Focus, Revival, Antidote, and Cure.

Positive effects for the owner

  • Trueshot — increased projectile damage
  • Drowning — ability to breathe underwater but suffocate in air
  • Antidote — complete protection from poison damage
  • Purity — prevents wither damage
  • Slowfall — slows falling speed
  • Solid Core — provides knockback resistance
  • Climbing — ability to climb walls like spiders
  • Reach — increases interaction distance
  • Iron Skin — increases armor level
  • Diamond Skin — enhances armor toughness
  • Recoil — reflects portion of damage back to attacker
  • Magic Focus — boosts magical damage
  • Magic Shielding — reduces damage from magic
  • Revival — restores 2 hearts per level after death (disabled by default)
  • Repair — repairs armor and equipped item durability
  • Extension — extends duration of random active potion effects
  • Bless — grants random positive potion effects (disabled by default)
  • Cure — removes all negative potion effects

Negative effects for surrounding entities

  • Broken Armor — reduced armor levels for entities in the area
  • Weight — negative jump boost for entities in the zone
  • Klutz — decreased projectile damage from entities in the radius
  • Inversion — reverses potion effects on entities in the area
  • Vulnerable — multiplies damage taken for all entities in the zone
  • Magic Inhibition — increases vulnerability to magic for entities in the area
  • Explosion — causes entities in the zone to explode
  • Combustion — sets entities in the area on fire
  • Lightning — strikes entities in the radius with lightning
  • Launching — launches entities into the air
  • Corrosion — damages armor and equipped items (except for gold)
  • Disorganization — randomly shuffles inventories of entities (disabled by default)
  • Perplexity — reverses controls for players in the area (disabled by default)
  • Curse — applies random negative potion effects to entities in the zone
  • Dispel — removes all positive potion effects from entities in the radius

All new abilities are fully configurable through configuration files and can be disabled if necessary.

Note: The mod collects anonymous startup data, which can be disabled in the settings, while adhering to Minecraft's snooper parameters.

YouTube review videos are recommended for better understanding of the modification mechanics.

Project members
kroeser

kroeser

Created: 4 Sep 2019

ID: 88090