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Evolved Traps

Evolved Traps

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Last update

2 years ago

Versions

1.20.1
Client and server
Forge
Technological

Evolved Traps

Tired of complex redstone defense systems? This mod offers a simple and effective solution for protecting your base or village. You'll find a diverse arsenal of traps that will help neutralize opponents and provide reliable protection for your territory.

Simple Crafting

Each trap has a unique crafting recipe logically connected to the materials used. For example, the slime trap is created from a pressure plate with slime balls at the corners, while the evoker trap is made from a totem of undying on a plate. For convenient searching of all recipes, mods like Just Enough Items are recommended.

Trap Arsenal

Fire Trap - ignites the surrounding area, burning attackers.

Pitfall Traps - available in two variants (grass and stone), remove blocks in a 3x4x3 area.

Lava Trap - creates a 3x3x3 lava cube in a glass shell for spectacular enemy destruction.

Water Trap - similar to the lava trap but drowns opponents in water.

Cage Trap - ideal for capture rather than killing: upon activation, iron bars appear around the target.

Void Trap - instantly teleports any mob into the void.

Landmines - classic exploding traps.

Devourer Trap - summons four Devourer entities that instantly destroy enemies (caution: they also attack players).

Bounce Trap - tosses mobs and players into the air.

Send em to Heaven - enhanced version of the bounce trap with greater throwing height.

Nuclear Landmine - more powerful version of the mine with increased explosion radius.

Lightning Trap - strikes the target with continuous lightning bolts until complete destruction.

Slime Trap - covers mobs with slime, applying slowness and immobilization.

Cobweb Trap - creates cobwebs to slow down opponents.

Project members
ExtremeStrategy

ExtremeStrategy

Developer

Created: 18 Nov 2023

ID: 15731