Evolved Traps
Tired of complex redstone defense systems? This mod offers a simple and effective solution for protecting your base or village. You'll find a diverse arsenal of traps that will help neutralize opponents and provide reliable protection for your territory.
Simple Crafting
Each trap has a unique crafting recipe logically connected to the materials used. For example, the slime trap is created from a pressure plate with slime balls at the corners, while the evoker trap is made from a totem of undying on a plate. For convenient searching of all recipes, mods like Just Enough Items are recommended.
Trap Arsenal
Fire Trap - ignites the surrounding area, burning attackers.
Pitfall Traps - available in two variants (grass and stone), remove blocks in a 3x4x3 area.
Lava Trap - creates a 3x3x3 lava cube in a glass shell for spectacular enemy destruction.
Water Trap - similar to the lava trap but drowns opponents in water.
Cage Trap - ideal for capture rather than killing: upon activation, iron bars appear around the target.
Void Trap - instantly teleports any mob into the void.
Landmines - classic exploding traps.
Devourer Trap - summons four Devourer entities that instantly destroy enemies (caution: they also attack players).
Bounce Trap - tosses mobs and players into the air.
Send em to Heaven - enhanced version of the bounce trap with greater throwing height.
Nuclear Landmine - more powerful version of the mine with increased explosion radius.
Lightning Trap - strikes the target with continuous lightning bolts until complete destruction.
Slime Trap - covers mobs with slime, applying slowness and immobilization.
Cobweb Trap - creates cobwebs to slow down opponents.