Fabric-Economy - Economy System API for Minecraft Fabric
Fabric-Economy is a universal server-side solution for creating a complete monetary economy in Minecraft through Fabric-compatible modifications. This library provides developers with a ready-made platform for integrating financial systems into game projects.
The economic system will replace similar solutions in Enclosure and ServerShop, ensuring stable operation and extended capabilities for the Enclosure plugin that handles territory and fee systems.
Integration with Text Placeholder API
The library is fully compatible with Text Placeholder API, allowing you to use the %eco:balance% placeholder to get a player's balance in any part of the game.
Available Commands for Players
Regular users can use the following commands to manage their financial resources:
/balance - view current account status
/balance <player_name> - check another player's balance
/money - display currency information
/money <player_name> - view currency data of the specified player
/pay <player_name> <amount> - send money to the selected player
/baltop - leaderboard by wealth size
/eco store <item_amount> - convert items into currency
/eco withdraw <amount> - withdraw a specific amount of money as items
Administrative Capabilities
Server owners and administrators have an extended set of commands for complete control over the economic system:
/eco register <amount> - register items in hand as official currency
/eco unregister - cancel item registration as currency
/eco <player_name> add <amount> - add funds to player's account
/eco <player_name> remove <amount> - deduct money
/eco <player_name> set <amount> - set exact balance amount
/eco execute (Number>=condition) "command" true|false - execute commands when financial conditions are met (text %player% is replaced with player name)
/eco sign (Number>=condition) "command" true|false - get sign for activating conditional commands