Fantasy Creature Collector

Welcome to the world of Crallusion! This mod adds numerous magical creatures that you can interact with in various ways. You'll be able to catch these creatures, train them, engage in breeding, and even create entire ranches! Treat your pets as true friends - care for them and develop your bond.
The project features an elaborate storyline and content for experienced players. If you're interested in discussing the mod's theory and lore, join our Discord community!
For more convenient use of the mod, it's recommended to install Just Enough Items.
Want to listen to the mod's official soundtrack? You can listen here!
Elemental System

Immunity Chart

Element Features
Normal: No special properties.
Water: Can create water at the enemy's location. When hit by Ice type, Water creatures become paralyzed. Immune to drowning damage.
War: No special properties.
Earth: When damaged, can create stone pillars around themselves.
Poison: Can poison enemies when attacking. Immune to poison.
Magic: Can make enemies float in the air for several seconds.
Light: Can apply glowing effect to enemies. Wind types ignite when affected by Glowing.
Ice: Can paralyze Water types when attacking.
Grass: Gain regeneration each time they take damage. Fire types can ignite them with 100% chance.
Ghost: Can apply "Ghost Touch" to enemies, making them slower and weaker. Immune to this effect.
Fire: Have a chance to ignite enemies. 100% chance against Grass types. Immune to fire damage. Take damage when contacting water.
Electric: When attacking, have a chance to gain speed and jump boost.
Darkness: Can paralyze enemies. Immune to paralysis.
Bug: Can create cobwebs at the enemy's location.
Wind: Most wind creatures can float instead of walking on ground. Ignite when affected by Glowing effect.
Ancient: No special properties.
Legendary: Strong against all types except Light and Ancient.