
Performance-Enhancing FarmCollisionless Mod
FarmCollisionless is a lightweight optimization mod designed to significantly improve performance in entity-heavy areas and automated farming systems.
When numerous mobs and other entities become densely packed in confined spaces, the game starts consuming substantial computational resources to handle their collisions and interactions. This mod addresses this issue by introducing the concept of collision-free zones - designated areas where entities cease to collide with each other or push against one another, dramatically reducing server load while keeping the core gameplay mechanics intact.
Key Features
Collision Zone Management You can transform individual chunks into "collision-free" zones where mobs and other entities no longer interact physically, significantly boosting in-game performance.
Automatic Farm Recognition Includes a configurable feature for automatically identifying mob farms based on entity counts per chunk and activating collision-free mode when needed.
Flexible Control System Offers multiple management options:
- Sneaking state + placement/break of marker blocks (default: fences) to designate and unmark zones
- Text commands in chat:
/collisionless here - toggle current chunk /collisionless dump - display all active collision-free zones in the dimension /collisionless clear - clear all zones /collisionless reload - reload settings
Advanced Filtering Options
- Option to exclude hostile mobs (works only with peaceful farms)
- Whitelist support for precise selection of affected entities
- Configurable detection intervals and entity count thresholds