
Fear of Anything
Complete Control Over Mob Behavior in Minecraft
Tired of predictable mob behavior in the game? Want to create truly unique base defense or design complex automated farms? Fear of Anything is a powerful tool that gives you complete control over creature AI.
This server-side mod allows creating fear-based behavior rules for any creatures in the game, including mobs from other modifications. Make creepers run from flowers, zombies fear players with golden swords, or even powerful bosses retreat from ordinary wool blocks. Support for NBT data and block states opens unlimited possibilities for creative mob management, automation, and game design.
Key Features
🧠 Customizable Creature AI: The core function of the mod. Gain precise control over mob behavior by defining what scares them. Essential tool for modpack creators and technical players.
🎯 Any Targets — with NBT Support: Add any creatures from vanilla game or other mods to fear groups. Target all zombies or only those with specific names or particular armor.
🗡️ Fear of Items — with NBT Support: Make mobs run from players holding certain items or from items on the ground. This applies to modified items and specific NBT data.
🧱 Fear of Blocks — with State Support: Designate any block as a source of fear. The system is smart enough to check for specific block states.
⚙️ Simple TOML Configuration: All rules are created in the easily editable configuration file firefearmod-common.toml
, providing incredible configuration flexibility for server owners.
🚀 Server-Side and Lightweight: The mod works entirely on the server side, so players don't need to install it. AI checks are highly optimized for minimal performance impact.
What Can You Create?
This is a sandbox for your creativity. Here are some ideas:
Absolute Creeper Protection: Make creepers afraid of minecraft:poppy
blocks. Finally build with anything, knowing your beautiful flower garden is your best defense.
Automated Farms: Design advanced creature farms by creating paths and sorting systems using fear. Use specific items as "herding wands" to guide mobs.
Immersive Base Defense: Create thematic defense that matches your world. Make pillagers fear emerald blocks, protecting your trading hall without a single wall.
Adventure Map Design: Create complex quests and puzzles. Make a "holy amulet" that forces a powerful boss to run away.
Instant Safe Zones: For simplified survival, make all hostile mobs fear the crafting table.
Frequently Asked Questions
Question: How to configure creatures and their fears?
Answer: All configuration is done through the configuration file. You edit the firefearmod-common.toml
file in the config
folder.
Question: Does this work with mobs and items from other mods? Answer: Yes, 100%. You can target any registered mob, item, or block.
Question: Is this for Forge or Fabric? Answer: Currently the mod is available for Forge.
Question: Won't this slow down my server? Answer: No. The mod was created with performance priority. AI checks are efficient and lightweight.