
Fear of Sound
Fear of Sound is a modification for Forge that brings greater realism to the game world by making mobs actively respond to surrounding sounds. Thanks to a specially developed AI system, hostile and peaceful creatures can now hear various noises and attempt to flee from their source while maintaining a safe distance. This opens up new possibilities for stealth gameplay — players now need to carefully monitor their actions, as even ordinary footsteps, block breaking, or attacks can scare surrounding creatures and change their behavior.
By the way, this modification works opposite to the principles of Attract To Sound Mod — here mobs don't approach sounds, but run away from them.
Main Features
Dynamic Sound Detection
Creatures in the game now listen to surrounding noises — from player footsteps to block destruction and combat actions. For each sound, a "fear radius" is calculated depending on its intensity, determining how far mobs will try to run away.
Configurable Parameters
The modification offers extensive customization options through the configuration file fearofsound.toml
. You can adjust sound detection range, safe distance buffer, and reaction recovery time.
Compatibility with Other Mods
Integration with Simple Voice Chat and Tacz is included by default. If desired, additional sounds from other modifications can be added through configuration.
Installation
- Ensure you have Minecraft Forge version 1.18.2 or newer installed
- Download the latest version of Fear of Sound mod in
.jar
format - Place the file in the
mods/
folder - Launch Minecraft through the Forge profile
Configuration
After installation, open the file config/fearofsound-common.toml
or use the in-game mod options menu to change the following parameters:
- arrivalDistance: base buffer added to the detected sound radius
- soundCooldown: frequency of updating the nearest sound source for mobs
- pathRecalcCooldown: delay between path recalculation during fleeing
Compatibility
- Created for Forge 1.18.2 (tested with version 40.3.0)
- Should work with most mods affecting sound or AI, provided there are no conflicting behavior goals
- Doesn't require additional libraries beyond Forge and Minecraft
Video Materials
Try to find demonstration videos on YouTube to see the mod in action — they clearly show how the new mechanics work.
Immerse yourself in a world where every step, strike, or shout affects creature behavior — silence becomes your main ally!