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Fire Spread Tweaks (Legacy Fabric)

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Utils

Fire Spread Tweaks (Legacy Fabric)

Fire Spread Tweaks (Legacy Fabric)

This mod alters the fire spread mechanics in Minecraft, giving players greater control over flame behavior.

Main Features

In the standard game version, when the "doFireTick" rule is disabled, fire stops spreading but burns forever. Fire Spread Tweaks solves this problem by automatically disabling fire spread on first world load, while allowing flames to naturally extinguish after a certain time.

By default, fire burns for 10 to 20 seconds, but you can configure the burn duration according to your preferences.

Configuration Settings

timeFireBurnsInTicks (default: 300, min: 0, max: 72000): The time fire burns in ticks. 20 ticks = 1 second.

enableRandomizedFireDuration (default: true): When enabled, uses MinRandomExtraBurnTicks and MaxRandomExtraBurnTicks values to randomize burn time.

minRandomExtraBurnTicks (default: -100, min: -36000, max: 0): If randomization is enabled, a random number of ticks is chosen between minimum and maximum values and added to timeFireBurnsInTicks.

maxRandomExtraBurnTicks (default: 100, min: 0, max: 36000): See minRandomExtraBurnTicks description.

Special Cases

Fire placed on netherrack blocks, magma blocks, or soul sand continues to burn forever, as in the vanilla game version.

Fire on netherrack blocks

Visual Effects

Trees and other blocks can burn for some time but are not destroyed:

Burning tree Burning blocks

Fire burn time is randomized:

Randomized burning animation

Requires Collective (Fabric) library and Fabric API to work.

This is the version for Legacy Fabric 1.16 and 1.17. For Forge and Fabric 1.18+ versions, use the main project page.

Project members
Serilum

Serilum

Created: 2 Oct 2022

ID: 27068