Fire Spread Tweaks (Legacy Fabric)
Fire Spread Tweaks (Legacy Fabric)
This mod alters the fire spread mechanics in Minecraft, giving players greater control over flame behavior.
Main Features
In the standard game version, when the "doFireTick" rule is disabled, fire stops spreading but burns forever. Fire Spread Tweaks solves this problem by automatically disabling fire spread on first world load, while allowing flames to naturally extinguish after a certain time.
By default, fire burns for 10 to 20 seconds, but you can configure the burn duration according to your preferences.
Configuration Settings
timeFireBurnsInTicks (default: 300, min: 0, max: 72000): The time fire burns in ticks. 20 ticks = 1 second.
enableRandomizedFireDuration (default: true): When enabled, uses MinRandomExtraBurnTicks and MaxRandomExtraBurnTicks values to randomize burn time.
minRandomExtraBurnTicks (default: -100, min: -36000, max: 0): If randomization is enabled, a random number of ticks is chosen between minimum and maximum values and added to timeFireBurnsInTicks.
maxRandomExtraBurnTicks (default: 100, min: 0, max: 36000): See minRandomExtraBurnTicks description.
Special Cases
Fire placed on netherrack blocks, magma blocks, or soul sand continues to burn forever, as in the vanilla game version.
Visual Effects
Trees and other blocks can burn for some time but are not destroyed:
Fire burn time is randomized:
Requires Collective (Fabric) library and Fabric API to work.
This is the version for Legacy Fabric 1.16 and 1.17. For Forge and Fabric 1.18+ versions, use the main project page.