Firework Frenzy
The Firework Frenzy mod completely overhauls the mechanics of using fireworks in combination with the crossbow, making them more balanced and interesting in combat.
Main Firework Changes
Combat System:
- Firework damage now scales linearly with the number of stars in the rocket
- Base damage reduced from 6 to 3 units
- Tooltip displays maximum possible rocket damage
- Self-damage no longer grants temporary invincibility
New Mechanic - Rocket Jump:
- Knockback from firing depends on the number of stars in the firework
- Allows using fireworks for maneuvering in combat
Damage Table:
| Stars | Vanilla Damage | Mod Damage |
|---|---|---|
| 0 | 0.0 | 0.0 |
| 1 | 6.0 | 3.0 |
| 2 | 8.0 | 6.0 |
| 3 | 10.0 | 9.0 |
| 4 | 12.0 | 12.0 |
| 5 | 14.0 | 15.0 |
| 6 | 16.0 | 18.0 |
| 7 | 17.0 | 21.0 |
Important: All changes do not affect fireworks used for elytra flight.
Configuration
Every aspect of the mod can be configured through ModMenu directly in the game, allowing you to adapt the mod to your playstyle.