
Flat XP Progression
In standard Minecraft, experience progression follows RPG game principles: each new level requires increasingly more experience, creating an exponential growth effect. However, this mod completely changes this system by establishing a fixed cost for advancing to any level.
Thanks to this innovation, the need for extensive grinding in the late stages of the game is reduced, when level progression becomes particularly labor-intensive. For multiplayer use, it's sufficient to install the mod only on the server, while for singleplayer games - on the client side.
During the first launch, a configuration file is created where you can specify the required amount of experience for level advancement. By default, the value is set to 50, making reaching level 30 in the modification approximately equal in cost to regular level 30 in the vanilla version of the game.